游戏在设备上运行时将编写日志文件。这是 Debug.Log
信息以及其他来自 Unity 的任何资源、信息和错误信息的保存位置。您可以在编辑器中取得来自设备的日志文件。使用编辑 (Edit)->工程设置 (Project Settings)->播放器 (Player)->发布设置 (Publishing Settings)->获取日志 (Get Log)。日志可以写入电脑的硬盘驱动器。以下是一个日志文件的示例:
Set current directory to /accounts/1000/appdata/com.unity.doc.testDev_ProductName5a2477fc Found path: /accounts/1000/appdata/com.unity.doc.testDev_ProductName5a2477fc/com.unity.doc.testDev_ProductName5a2477fc Data folder: /accounts/1000/appdata/com.unity.doc.testDev_ProductName5a2477fc/app/native/Data Loading in pref's! Mono path[0] = '/accounts/1000/appdata/com.unity.doc.testDev_ProductName5a2477fc/app/native/Data/Managed' Mono config path = '/accounts/1000/appdata/com.unity.doc.testDev_ProductName5a2477fc/app/native/Data/Managed' Renderer: Adreno (TM) 225 Vendor: Qualcomm Version: OpenGL ES 2.0 2644020 GL_AMD_compressed_ATC_texture GL_AMD_performance_monitor GL_AMD_program_binary_Z400 GL_EXT_robustness GL_EXT_texture_format_BGRA8888 GL_EXT_texture_type_2_10_10_10_REV GL_NV_fence GL_OES_compressed_ETC1_RGB8_texture GL_OES_depth_texture GL_OES_depth24 GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_fragment_precision_high GL_OES_get_program_binary GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_texture_3D GL_OES_texture_float GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_half_float GL_OES_vertex_type_10_10_10_2 GL_OES_vertex_array_object GL_QCOM_alpha_test GL_QCOM_binning_control GL_QCOM_driver_control GL_QCOM_perfmon_global_mode GL_QCOM_extended_get GL_QCOM_extended_get2 GL_QCOM_tiled_rendering GL_QCOM_writeonly_rendering GL_AMD_compressed_3DC_texture GL_EXT_sRGB GL_EXT_texture_filter_anisotropic GL_ANGLE_framebuffer_multisample GL_ANGLE_framebuffer_blit GL_OES_mapbuffer Creating OpenGLES2.0 graphics device Initialize engine version: 4.2.0a1 (20a94a2c4d7f) Begin MonoManager ReloadAssembly Platform assembly: /accounts/1000/appdata/com.unity.doc.testDev_ProductName5a2477fc/app/native/Data/Managed/UnityEngine.dll (this message is harmless) Loading /accounts/1000/appdata/com.unity.doc.testDev_ProductName5a2477fc/app/native/Data/Managed/UnityEngine.dll into Unity Child Domain Platform assembly: /accounts/1000/appdata/com.unity.doc.testDev_ProductName5a2477fc/app/native/Data/Managed/Assembly-CSharp.dll (this message is harmless) Loading /accounts/1000/appdata/com.unity.doc.testDev_ProductName5a2477fc/app/native/Data/Managed/Assembly-CSharp.dll into Unity Child Domain - Completed reload, in 0.129 seconds
Page last updated: 2013-06-27