Animation.this [string name] 操作名字

var this[name : string] : AnimationState

Description描述

Returns the animation state named name.

返回名称为name的动画状态。

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
	public void Awake() {
		animation["walk"].speed = 2.0F;
		animation["run"].weight = 0.5F;
	}
}
// Get the walk animation state and set its speed
// 取得walk动画状态并设置其速度。
animation["walk"].speed = 2.0;

// Get the run animation state and set its weight
// 取得run动画状态并设置其重量。
animation["run"].weight = 0.5;
Page last updated: 2011-1-12