Animation.animatePhysics 是否物理动画

var animatePhysics : bool

Description描述

When turned on, animations will be executed in the physics loop. This is only useful in conjunction with kinematic rigidbodies.

如果打开这个选项,动画会在物理循环过程中被执行。这个选项只有在结合运动学刚体的时候才有用。

An animated platform can apply velocity and friction to rigid bodies sitting on top of it. In order to use this, animatePhysics must be enabled and animated object must be a kinematic rigid body.

一个动画平台可以应用速度和摩擦到其顶部的刚体。为了使用这个,animatePhysics必须被启用,并且动画物体必须为一个运动学刚体。

Page last updated: 2011-1-12