var isPlaying : bool
Description描述
Are we playing any animations?
是否在播放任何动画?
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
void OnMouseEnter() {
if (!animation.isPlaying)
animation.Play();
}
}
// Plays an animation only if we are not playing it already.
// 只在我们没有播放一个动画的时候,播放它。
function OnMouseEnter() {
if (!animation.isPlaying)
animation.Play();
}