AnimationClipCurveData 动画剪辑曲线数据

An AnimationClipCurveData object contains all the information needed to identify a specific curve in an AnimationClip. The curve animates a specific property of a component / material attached to a game object / animated bone.

一个AnimationClipCurveData对象包含所有的信息需要明确一个明确的AnimationClip曲线。曲线动画一个组件的特定属性 /游戏对象的附加材质 /骨骼动画。

Note: This is an editor class. To use it you have to place your script in Assets/Editor inside your project folder. Editor classes are in the UnityEditor namespace so for C# scripts you need to add "using UnityEditor;" at the beginning of the script.
注意:这是一个编辑器类,如果想使用它你需要把它放到工程目录下的Assets/Editor文件夹下。编辑器类在UnityEditor命名空间下。所以当使用C#脚本时,你需要在脚本前面加上 "using UnityEditor"引用。

参见: AnimationUtility, ObjectNames


Page last updated: 2011-4-11