static var platform : RuntimePlatform
Description描述
Returns the platform the game is running (Read Only).
返回游戏运行的平台(只读)。
Use this property if you absolutely need to do some platform dependent work. See Also: RuntimePlatform
如果你要做一些平台相关的操作使用这个属性。
另参见: RuntimePlatform
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
void Start() {
if (Application.platform == RuntimePlatform.WindowsPlayer)
print("Do something special here!");
}
}
function Start () {
if (Application.platform == RuntimePlatform.WindowsPlayer)
print ("Do something special here!");
}