Application.systemLanguage 系统语言

static var systemLanguage : SystemLanguage


The language the user's operating system is running in.


You can use this to automatically pick a localization for your content based on the user's system language.


using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
	public void Awake() {
		guiText.text = Application.systemLanguage.ToString();
// Prints to a guiText the actual language that the system is using.
guiText.text = Application.systemLanguage.ToString();
Page last updated: 2011-7-20