Inherits from Behaviour
Reverb Zones are used when you want to gradually change from a point
混响区是用于当你想从一个点逐渐变化。
where there is no ambient effect to a place where there is one. for example you can gradually change your character's footsteps sounds and create the feeling like you where entering into a cavern, going trough a room, swimming underwater, etc.
从没有环境影响的场所到有环境影响的场所。例如,你想逐渐改变角色的脚本声,进入到感觉像洞穴,通过一个房间,水下游泳,等等。
You can always mix reverb zones to have combined effects. For more info check Reverb Zones in the manual.
你总是可以混合混响区以便具有综合效果。更多信息参见帮助手册Reverb Zones。