AudioSource.loop 循环

var loop : bool

Description描述

Is the audio clip looping?

音频剪辑循环播放?

If you disable looping on a playing AudioSource the sound will stop after the end of the current loop.

如果你播放一个音频禁用循环,该声音将在当前循环结束后停止播放。

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
	void Awake() {
		audio.loop = false;
	}
}
// Stop looping the sound
//停止循环该声音
audio.loop = false;
Page last updated: 2011-4-5