Camera.OnRenderObject 在渲染物体之后

function OnRenderObject () : void


OnRenderObject is called after camera has rendered the scene.

OnRenderObject 被用来渲染你自己的物体,使用或者其他函数。

This can be used to render your own objects using Graphics.DrawMeshNow or other functions. This function is similar to OnPostRender, except OnRenderObject is called on any object that has a script with the function; no matter if it's attached to a Camera or not.


Page last updated: 2011-3-7