Camera.farClipPlane 远裁剪平面

var farClipPlane : float

Description描述

The far clipping plane distance.

远裁剪面的距离。

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
	public void Awake() {
		camera.farClipPlane = 100.0F;
	}
}
camera.farClipPlane = 100.0;

参见:layerCullDistances.

Page last updated: 2011-3-6