Camera.pixelRect 像素矩形

var pixelRect : Rect

Description描述

Where on the screen is the camera rendered in pixel coordinates.

相机被渲染到屏幕像素中的位置。

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
void Update() {
Rect r = camera.pixelRect;
print("Camera displays from " + r.xMin + " to " + r.xMax + " pixel");
}
}
function Update () {
	var r : Rect = camera.pixelRect;
	print ("Camera displays from " + r.xMin + " to " + r.xMax + " pixel");
}
Page last updated: 2011-3-6