CharacterController.radius 半径

var radius : float

Description描述

The radius of the character's capsule

角色胶囊体的半径。

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
	public CharacterController controller;
	public void Awake() {
		controller = GetComponent<CharacterController>();
		controller.radius = 0.3F;
	}
}
//设置控制器的半径为0.3
var controller : CharacterController;
controller = GetComponent(CharacterController);
controller.radius = 0.3;
Page last updated: 2010-12-14