Cloth.damping 阻尼

var damping : float


Damp cloth motion.


Set this to damp the motions of a cloth instance. Must be between zero and one. Setting this to zero will disable cloth damping.


using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
	public void Awake() {
		transform.GetComponent<Cloth>().damping = 1;
// Set the damping to 1 regardless if the cloth
// is a Skinned Cloth or Interactive.
//可以是Skinned Cloth或者Interactive .

transform.GetComponent(Cloth).damping = 1;

Page last updated: 2011-1-18