Cloth.enabled 启用?

var enabled : bool


Is this cloth enabled?


This is the same as the checkbox next to the component label in the inspector. A disabled cloth component will not update it's physics simulation, so you can use this to suspend the simulation of cloth objects when they are not needed, as cloth simulation is a very CPU-intensive task.


using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
	public void Awake() {
		GetComponent<InteractiveCloth>().enabled = false;
GetComponent(InteractiveCloth).enabled = false; 
Page last updated: 2011-1-18