Cloth.randomAcceleration 随机外力

var randomAcceleration : Vector3

Description描述

A random, external acceleration applied to the cloth.

施加于布料的外力,一个随机变量。

Use this to simulate randomly changing forces on the cloth, such as wind turbulences waving a flag.

用这个来模拟随机大小的力,如随风飘扬的旗帜。

参考:Cloth.externalAcceleration, InteractiveCloth.AddForceAtPosition

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
	public void Awake() {
		transform.GetComponent<Cloth>().randomAcceleration = new Vector3(10, 0, 0);
	}
}
// Simulate wind going trough the X axis.  
//模仿来自X轴向上的风  

transform.GetComponent(Cloth).randomAcceleration = Vector3 (10, 0, 0);

Page last updated: 2011-1-18