Collision.relativeVelocity 相对速度

var relativeVelocity : Vector3

Description描述

The relative linear velocity of the two colling objects (Read Only).

两个碰撞物体的相对线性速度(只读)。

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
	void OnCollisionEnter(Collision collision) {
		if (collision.relativeVelocity.magnitude > 2)
			audio.Play();

	}
}
// Play a sound when we hit an object with a big velocity
//当以一个较大的速度碰到物体时,播放声音
function OnCollisionEnter(collision : Collision) {
	if (collision.relativeVelocity.magnitude > 2)
		audio.Play();
}
Page last updated: 2010-12-18