Component.CompareTag 比较标签

function CompareTag (tag : string) : bool

Description描述

Is this game object tagged tag?

游戏物体有被标记标签么?

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
	void OnTriggerEnter(Collider other) {
	if (other.CompareTag("Player"))
		Destroy(other.gameObject);

	}
}
// Immediate death trigger.
//立即死亡触发器
// Destroys any colliders that enter the trigger, if they are tagged player.
//如果它们标签是player,进入这个触发器将销毁任何碰撞。
function OnTriggerEnter (other : Collider) {
	if (other.CompareTag ("Player")) {
		Destroy (other.gameObject);
	}
}
Page last updated: 2010-12-11