Component.animation 动画

var animation : Animation

Description描述

The Animation attached to this GameObject (null if there is none attached).

Animation附加到GameObject(游戏物体)(如无附加则为空)。

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
	public void Awake() {
		animation.Play();
	}
}
animation.Play();
Page last updated: 2010-12-11