var collider : Collider
Description描述
The Collider attached to this GameObject (null if there is none attached).
Collider附加到GameObject(游戏物体)(如无附加则为空)。
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
public void Awake() {
collider.material.dynamicFriction = 1;
}
}
collider.material.dynamicFriction = 1;