Component.hingeJoint 铰链关节

var hingeJoint : HingeJoint

Description描述

The HingeJoint attached to this GameObject (null if there is none attached).

HingeJoint附加到GameObject(游戏物体)(如无附加则为空)。

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
	public void Awake() {
		hingeJoint.motor.targetVelocity = 5;
	}
}
hingeJoint.motor.targetVelocity = 5;
Page last updated: 2010-12-11