Component.light 灯光

var light : Light

Description描述

The Light attached to this GameObject (null if there is none attached).

Light附加到GameObject(游戏物体)(如无附加则为空)。

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
	public void Awake() {
		light.range = 10;
	}
}
light.range = 10;
Page last updated: 2010-12-11