ControllerColliderHit.transform 变换

var transform : Transform

Description描述

The transform that was hit by the controller.

控制器碰到的变换(transform)。

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
	void OnControllerColliderHit(ControllerColliderHit hit) {
		Debug.Log("I'm colliding with: " + hit.transform.name);
	}
}
// print the transform's name that collided with this transform
//该变换被碰到,打印transform的名字
function OnControllerColliderHit(hit : ControllerColliderHit) {
	Debug.Log("I'm colliding with: " + hit.transform.name);
}
Page last updated: 2010-12-23