EditorGUI 编辑器界面

These work pretty much like the normal GUI functions - and also have matching implementations in EditorGUILayout

非常像普通的GUI函数 - 在EditorGUILayout中也有匹配实现。

Note: This is an editor class. To use it you have to place your script in Assets/Editor inside your project folder. Editor classes are in the UnityEditor namespace so for C# scripts you need to add "using UnityEditor;" at the beginning of the script.
注意:这是一个编辑器类,如果想使用它你需要把它放到工程目录下的Assets/Editor文件夹下。编辑器类在UnityEditor命名空间下。所以当使用C#脚本时,你需要在脚本前面加上 "using UnityEditor"引用。

Class Variables类变量

Class Functions类函数

Page last updated: 2011-10-4