static function IntField (value : int, params options : GUILayoutOption[]) : int
static function IntField (value : int, style : GUIStyle, params options : GUILayoutOption[]) : int
static function IntField (label : string, value : int, params options : GUILayoutOption[]) : int
static function IntField (label : string, value : int, style : GUIStyle, params options : GUILayoutOption[]) : int
static function IntField (label : GUIContent, value : int, params options : GUILayoutOption[]) : int
static function IntField (label : GUIContent, value : int, style : GUIStyle, params options : GUILayoutOption[]) : int
int - The value entered by the user.
返回整数,由用户输入的值。
Description描述
Make a text field for entering integers.
制作一个文本字段用于输入整数。
Clone the Selected object a number of times.
复制选择物体的次数。
// Editor Script that clones the selected GameObject a number of times.
//复制选择物体的次数。
class EditorGUILayoutIntField extends EditorWindow {
var clones : int = 1;
@MenuItem("Examples/Clone Object")
static function Init() {
var window = GetWindow(EditorGUILayoutIntField);
window.Show();
}
function OnGUI() {
sizeMultiplier = EditorGUILayout.IntField("Number of clones:", clones);
if(GUILayout.Button("Clone!"))
for(var i = 0; i < clones; i++)
Instantiate(Selection.activeGameObject, Vector3.zero, Quaternion.identity);
}
}