static function IntSlider (value : int, leftValue : int, rightValue : int, params options : GUILayoutOption[]) : int
static function IntSlider (label : string, value : int, leftValue : int, rightValue : int, params options : GUILayoutOption[]) : int
static function IntSlider (label : GUIContent, value : int, leftValue : int, rightValue : int, params options : GUILayoutOption[]) : int
int - The value that has been set by the user.
返回整数,由用户设置的值。
Description描述
Make a slider the user can drag to change an integer value between a min and a max.
制作一个滑动条用户可以拖动来改变一个整数值,在最小和最大值之间。
Create a grid of cloned Objects.
创建一个复杂物体的表格。
// Simple editor script that lets you clone your object in a grid
//使用滑动条表克隆物体
class EditorGUILayoutIntSlider extends EditorWindow {
var cloneTimesX : int = 1;
var cloneTimesY : int = 1;
var cloneTimesZ : int = 1;
var spacing : int = 2;
@MenuItem("Examples/Editor GUILayout IntSlider usage")
static function Init() {
var window = GetWindow(EditorGUILayoutIntSlider);
window.Show();
}
function OnGUI() {
cloneTimesX = EditorGUILayout.IntSlider(cloneTimesX, 1, 10);
cloneTimesY = EditorGUILayout.IntSlider(cloneTimesY, 1, 10);
cloneTimesZ = EditorGUILayout.IntSlider(cloneTimesZ, 1, 10);
if(GUILayout.Button("Duplicate object"))
CloneSelected();
}
function CloneSelected() {
if(!Selection.activeGameObject) {
Debug.LogError("Select a GameObject first");
return;
}
for(var i = 0; i < cloneTimesX; i++)
for(var j = 0; j < cloneTimesY; j++)
for(var k = 0; k < cloneTimesZ; k++)
Instantiate(Selection.activeGameObject,
Vector3(i,j,k)*spacing,
Selection.activeGameObject.transform.rotation);
}
}
static function IntSlider (property : SerializedProperty, leftValue : int, rightValue : int, params options : GUILayoutOption[]) : void
static function IntSlider (property : SerializedProperty, leftValue : int, rightValue : int, label : string, params options : GUILayoutOption[]) : void
static function IntSlider (property : SerializedProperty, leftValue : int, rightValue : int, label : GUIContent, params options : GUILayoutOption[]) : void
Description描述
Make a slider the user can drag to change an integer value between a min and a max.
制作一个滑动条用户可以拖动来改变一个整数值,在最小和最大值之间。