static function CompressTexture (texture : Texture2D, format : TextureFormat) : void
Description描述
Compress a texture.
压缩纹理。
Use this function to explicitly compress a texture into specified format.
使用此函数显式压缩纹理到指定格式。
If you want to do texture compression in-game, use Texture2D.Compress function, which will use faster but lower quality DXT compression.
如果在游戏压缩纹理使用Texture2D.Compress函数,这将使用速度较快,但低质量的DXT压缩。
// Automatically Compress all imported textures to the project
// to RGB24
//自动压缩所有导入纹理到项目到RGB24
class MyTexturePostprocessor extends AssetPostprocessor {
function OnPostprocessTexture (t : Texture2D) {
EditorUtility.CompressTexture(t, TextureFormat.RGB24);
}
}