EditorUtility.OpenFolderPanel 打开文件夹面板

static function OpenFolderPanel (title : string, folder : string, defaultName : string) : string

Description描述

Displays the "open folder" dialog and returns the selected path name.

显示“open folder”对话框,并返回选择的路径名。

参见:OpenFilePanel, SaveFolderPanel functions.

EditorUtility.OpenFolderPanel 打开文件夹面板

Open Folder Panel.
打开文件夹面板

// Opens a directory dialog for copying all the png textures
// in the directory to where the current open scene resides
//打开一个目录对话框用于在目录拷贝所有png纹理到当前打开的场景
import System.IO;

@MenuItem("Examples/Load Textures to directory")
static function Apply () {

	var path = EditorUtility.OpenFolderPanel("Load png Textures of Directory", "", "");
	var files : String[] = Directory.GetFiles(path);
	for(var file : String in files)
		if(file.EndsWith(".png"))
			File.Copy(file, EditorApplication.currentScene);
}
Page last updated: 2011-7-15