GUI.HorizontalSlider 水平滑动条

static function HorizontalSlider (position : Rect, value : float, leftValue : float, rightValue : float) : float
static function HorizontalSlider (position : Rect, value : float, leftValue : float, rightValue : float, slider : GUIStyle, thumb : GUIStyle) : float

Parameters参数

Returns

float - The value that has been set by the user.

返回float类型,已被用户设置的值。

Description描述

A horizontal slider the user can drag to change a value between a min and a max.

水平滑动条,用户能拖动改变最小和最大值之间。

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
	public float hSliderValue = 0.0F;
	void OnGUI() {
		hSliderValue = GUI.HorizontalSlider(new Rect(25, 25, 100, 30), hSliderValue, 0.0F, 10.0F);
	}
}
// Draws a horizontal slider control that goes from 0 to 10.
//绘制一个从0-10的水平滑动条控件
var hSliderValue : float = 0.0;

function OnGUI () {
	hSliderValue = GUI.HorizontalSlider(Rect (25, 25, 100, 30), hSliderValue, 0.0, 10.0);
}
Page last updated: 2011-10-19