static function HorizontalSlider (value : float, leftValue : float, rightValue : float, params options : GUILayoutOption[]) : float
static function HorizontalSlider (value : float, leftValue : float, rightValue : float, slider : GUIStyle, thumb : GUIStyle, params options : GUILayoutOption[]) : float
float - The value that has been set by the user.
返回浮点型,已经由用户设置的值。
Description描述
A horizontal slider the user can drag to change a value between a min and a max.
创建一个水平滑动条,用户可以拖动改变在最小和最大值之间的值。
Horizontal slider in the GameView.
在游戏视图中的水平滑动条。
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
public float hSliderValue = 0.0F;
void OnGUI() {
hSliderValue = GUILayout.HorizontalSlider(hSliderValue, 0.0F, 10.0F);
}
}
var hSliderValue : float = 0.0;
function OnGUI () {
hSliderValue = GUILayout.HorizontalSlider (hSliderValue, 0.0, 10.0);
}