static function Toolbar (selected : int, images : Texture[], params options : GUILayoutOption[]) : int
static function Toolbar (selected : int, content : GUIContent[], params options : GUILayoutOption[]) : int
static function Toolbar (selected : int, texts : string[], style : GUIStyle, params options : GUILayoutOption[]) : int
static function Toolbar (selected : int, images : Texture[], style : GUIStyle, params options : GUILayoutOption[]) : int
static function Toolbar (selected : int, contents : GUIContent[], style : GUIStyle, params options : GUILayoutOption[]) : int
int - The index of the selected button.
返回整数型,被选择按钮的索引。
Description描述
Make a toolbar
创建一个工具栏。
Toolbar in the Game View.
在游戏视图中的工具栏。
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
public int toolbarInt = 0;
public string[] toolbarStrings = new string[] {"Toolbar1", "Toolbar2", "Toolbar3"};
void OnGUI() {
toolbarInt = GUILayout.Toolbar(toolbarInt, toolbarStrings);
}
}
var toolbarInt : int = 0;
var toolbarStrings : String[] = ["Toolbar1", "Toolbar2", "Toolbar3"];
function OnGUI () {
toolbarInt = GUILayout.Toolbar (toolbarInt, toolbarStrings);
}