GUISettings.cursorFlashSpeed 光标闪烁速度

var cursorFlashSpeed : float


The speed of text field cursor flashes.


This is how many flashes / second. If you set it to 0, flashing will be disabled. If you set it to -1, the flashing speed will match the system default of the end user.


using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
	public string str = "This is a string with \n two lines of text";
	void OnGUI() { = 3;
		str = GUILayout.TextArea(str);
var str : String = "This is a string with \n two lines of text";

function OnGUI() { = 3;
	str = GUILayout.TextArea(str);
Page last updated: 2011-1-3