GUISkin.font 字体

var font : Font

Description描述

The default font to use for all styles.

用于所有样式的默认字体。

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
	public Font f;
	void OnGUI() {
		if (!typeof(f)) {
			Debug.LogError("No font found, assign one in the inspector.");
			return;
		}
		GUI.skin.font = f;
		GUILayout.Label("This is a label with the font");
		GUILayout.Button("And this is a button");
	}
}
// Modifies the font only of the current GUISkin.
//修改当前GUISkin的字体

var f : Font;

function OnGUI() {
	if(!f) {
		Debug.LogError("No font found, assign one in the inspector.");
		return;
	}
	GUI.skin.font = f;

	GUILayout.Label("This is a label with the font");
	GUILayout.Button("And this is a button");
}
Page last updated: 2011-1-25