static function DrawWireArc (center : Vector3, normal : Vector3, from : Vector3, angle : float, radius : float) : void
Description描述
Draw a circular arc in 3D space.
在3D空间绘制一个圆弧。
Wire Arc in the Scene View.
在场景视图中的弧线。
// Create a 180 degrees wire arc with a ScaleValueHandle attached to the disc
// that lets you modify the "shieldArea" var in the WireArcExample.js
//创建一个180度弧线带有ScaleValueHandle附加到圆
//让你可以在WireArcExample.js修改shieldArea变量
@CustomEditor (WireArcExample)
class DrawWireArc extends Editor {
function OnSceneGUI () {
Handles.color = Color.red;
Handles.DrawWireArc(target.transform.position,
target.transform.up,
-target.transform.right,
180,
target.shieldArea);
target.shieldArea =
Handles.ScaleValueHandle(target.shieldArea,
target.transform.position + target.transform.forward*target.shieldArea,
target.transform.rotation,
1,
Handles.ConeCap,
1);
}
}
And the script attached to this Handle:
该脚本附加到这个控制柄物体:
// WireArcExample.js
var shieldArea : float = 5;