HostData 主机数据
This is the data structure for holding individual host information.
这是用于保存个人主机信息的数据结构。
The host list retreived from a master server uses this class to represent individual hosts.
从master服务器取回的主机列表,使用这个类表示单个主机。
Variables变量
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Does this server require NAT punchthrough?
这个服务器需要NAT穿透吗?
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The type of the game (like "MyUniqueGameType")
游戏的类型(像MyUniqueGameType)
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The name of the game (like John Doe's Game)
游戏的名字(像John Doe's Game)
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Currently connected players
连接的玩家数
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Maximum players limit
最多玩家限制。
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Server IP address
服务器IP地址。
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Server port
服务器端口。
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Does the server require a password?
服务器需要密码吗?
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A miscellaneous comment (can hold data)
一个多用途的注释(可以保存数据)
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The GUID of the host, needed when connecting with NAT punchthrough.
主机的GUID,当使用NAT穿透连接时需要。
Page last updated: 2011-2-24