HostData.port 端口

var port : int

Description描述

Server port

服务器端口。

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
	void Start() {
		HostData[] hostData = MasterServer.PollHostList();
		foreach (HostData element in hostData) {
			string tmpIp = "";
			int i = 0;
			while (i < element.ip.Length) {
				tmpIp = element.ip[i] + " ";
				i++;
			}
			Debug.Log(element.gameName + " ip: " + tmpIp + ":" + element.port);
		}
	}
}
// Requests info from the master server and prints
// the ip and port of each host.
//从master服务器请求信息,并打印每个主机的IP和端口

function Start() {
	var hostData : HostData[] = MasterServer.PollHostList();
	for(var element : HostData in hostData) {
		var tmpIp : String = "";
		for(var i : int = 0; i < element.ip.Length; i++) {
			tmpIp = element.ip[i] + " ";
		}
		Debug.Log(element.gameName + " ip: " + tmpIp + ":" + element.port);
	}
}
Page last updated: 2011-2-24