Light.renderMode 渲染模式

var renderMode : LightRenderMode


How to render the light.


可以是LightRenderMode.Auto, LightRenderMode.ForceVertex or LightRenderMode.ForcePixel.

Pixel lights render slower but look better, especially on not very highly tesselated geometry. Some effects (e.g. bumpmapping) are only displayed for pixel lights.


using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
	void Awake() {
		light.renderMode = LightRenderMode.ForceVertex;
// Make the light only render with vertex lighting

light.renderMode = LightRenderMode.ForceVertex;
Page last updated: 2011-3-30