LightmapEditorSettings.bounceBoost 反弹增强

static var bounceBoost : float

Description描述

Boosts indirect light (Beast's diffuseBoost property, pow(colorComponent, (1.0 / diffuseBoost))).

提升间接光照(Beast的diffuseBoost属性,pow(colorComponent, (1.0 / diffuseBoost)))

It can be used to increase the amount of bounced light within a scene and it's cheaper than setting the number of bounces to high values.

它可以用来增加一个场景内的光照反弹次数,设置较高的反弹值更浪费系统资源。

Page last updated: 2011-11-30