LightmapEditorSettings 光照贴图编辑器设置

Various settings for the bake.

用于烘焙的变量设置。

Note: This is an editor class. To use it you have to place your script in Assets/Editor inside your project folder. Editor classes are in the UnityEditor namespace so for C# scripts you need to add "using UnityEditor;" at the beginning of the script.
注意:这是一个编辑器类,如果想使用它你需要把它放到工程目录下的Assets/Editor文件夹下。编辑器类在UnityEditor命名空间下。所以当使用C#脚本时,你需要在脚本前面加上 "using UnityEditor"引用。

The bake can be started via Lightmapping class.

烘焙可以通过Lightmapping类启用。

参见:Lightmapping.

Class Variables类变量

Page last updated: 2011-11-30