Mathf.Clamp01 限制0~1

static function Clamp01 (value : float) : float

Description描述

Clamps value between 0 and 1 and returns value

限制value在0,1之间并返回value。如果value小于0,返回0。如果value大于1,返回1,否则返回value 。

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
	void Update() {
		transform.position = new Vector3(Mathf.Clamp01(Time.time), 0, 0);
	}
}
// Set the position of the transform to be that of the time
// but never less than 0 or more than 1
//随着时间设置变换位置
//但是不会小于0或大于1

function Update () {
	transform.position = Vector3(Mathf.Clamp01(Time.time), 0, 0);
}
Page last updated: 2011-2-23