MonoBehaviour.InvokeRepeating 重复调用

function InvokeRepeating (methodName : string, time : float, repeatRate : float) : void

Description描述

Invokes the method methodName in time seconds.

在time秒调用methodName方法;简单说,根据时间调用指定方法名的方法

After the first invocation repeats calling that function every repeatRate seconds.

从第一次调用开始,每隔repeatRate时间调用一次.

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
	public Rigidbody projectile;
	void LaunchProjectile() {
		Rigidbody instance = Instantiate(projectile);
		instance.velocity = Random.insideUnitSphere * 5;
	}
	public void Awake() {
		InvokeRepeating("LaunchProjectile", 2, 0.3F);
	}
}
// Starting in 2 seconds.
// a projectile will be launched every 0.3 seconds
// 2秒后开始
// 每0.3秒发射一颗炮弹
var projectile : Rigidbody;

InvokeRepeating("LaunchProjectile", 2, 0.3);

function LaunchProjectile () {
	var instance : Rigidbody = Instantiate(projectile);
	instance.velocity = Random.insideUnitSphere * 5;
}
Page last updated: 2011-1-2