function IsInvoking (methodName : string) : bool
Description描述
Is any invoke on methodName pending?
某指定函数是否在等候调用。
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
public Rigidbody projectile;
void Update() {
if (Input.GetKeyDown(KeyCode.Space) && !IsInvoking("LaunchProjectile"))
Invoke("LaunchProjectile", 2);
}
void LaunchProjectile() {
Rigidbody instance = Instantiate(projectile);
instance.velocity = Random.insideUnitSphere * 5;
}
}
// Instantiates a project after 2 seconds when Space key was pressed
// and it will only call the function after the function has ended its execution
// 按下空格键2秒后实例化一个炮弹,在该函数执行完毕之前仅调用此函数
var projectile : Rigidbody;
function Update() {
if(Input.GetKeyDown(KeyCode.Space) && !IsInvoking("LaunchProjectile"))
Invoke("LaunchProjectile", 2);
}
function LaunchProjectile () {
var instance : Rigidbody = Instantiate(projectile);
instance.velocity = Random.insideUnitSphere * 5;
}
• function IsInvoking () : bool
Description描述
Is any invoke pending on this MonoBehaviour?
此MonoBehaviour上是否有调用在等候。