MonoBehaviour.OnFailedToConnectToMasterServer 当连接到主服务器失败

function OnFailedToConnectToMasterServer (error : NetworkConnectionError) : void


Called on clients or servers when there is a problem connecting to the MasterServer.


The reason for the error is passed in as a NetworkConnectionError enum.

失败原因将作为 NetworkConnectionError 枚举传入.

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
	void OnFailedToConnectToMasterServer(NetworkConnectionError info) {
		Debug.Log("Could not connect to master server: " + info);
function OnFailedToConnectToMasterServer(info :  NetworkConnectionError ) {
	Debug.Log ("Could not connect to master server: "+ info);
Page last updated: 2011-1-2