MonoBehaviour.OnGUI 当界面

function OnGUI () : void


OnGUI is called for rendering and handling GUI events.


This means that your OnGUI implementation might be called several times per frame (one call per event). For more information on GUI events see the Event reference. If the MonoBehaviour's enabled property is set to false, OnGUI() will not be called.


using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
	void OnGUI() {
		if (GUI.Button(new Rect(10, 10, 150, 100), "I am a button"))
			print("You clicked the button!");

function OnGUI () {
	if ( GUI.Button ( Rect (10,10,150,100), "I am a button"))
		print ("You clicked the button!");
Page last updated: 2011-1-2