MonoBehaviour.OnMouseUp 当鼠标弹起

function OnMouseUp () : void


OnMouseUp is called when the user has released the mouse button.


OnMouseUp is only called if the mouse was pressed down while over the same GUIElement or Collider .


using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
	void OnMouseUp() {
// Loads the level named "SomeLevel" as a response
// to the user clicking on the object
// 释放用户点击的物体后载入"SomeLevel"
function OnMouseUp () {
	Application.LoadLevel ("SomeLevel");

This function is not called on objects that belong to Ignore Raycast layer.

OnMouseOver can be a co-routine, simply use the yield statement in the function. This event is sent to all scripts attached to the Collider or GUIElement .

这个函数不会在属于Ignore Raycast的层上调用.


IMPORTANT: This function has no effect on iPhone.


Page last updated: 2011-1-2