MonoBehaviour.Update 更新

function Update () : void


Update is called every frame, if the MonoBehaviour is enabled.


Update is the most commonly used function to implement any kind of game behaviour.


using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
	void Update() {
		transform.Translate(0, 0, Time.deltaTime * 1);
// Moves the object forward 1 meter a second
// 以每秒1米的速度向前移动物体
function Update () {
	transform.Translate(0, 0, Time.deltaTime * 1);

In order to get the elapsed time since last call to Update, use Time.deltaTime . This function is only called if the Behaviour is enabled. Override this function in order to provide your component's functionality.


Page last updated: 2011-1-16