function OnServerInitialized () : void
Description描述
Called on the server whenever a Network.InitializeServer was invoked and has completed.
每当一个Network.InitializeServer被调用并完成时,在服务器上调用这个函数。
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
void OnServerInitialized() {
Debug.Log("Server initialized and ready");
}
}
function OnServerInitialized() {
Debug.Log("Server initialized and ready");
}