Object.operator == 等于

static operator == (x : Object, y : Object) : bool

Description描述

Compares if two objects refer to the same

比较如果两个物体相同。

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
	public Collider target;
	void OnTriggerEnter(Collider trigger) {
	if (trigger == target)
		print("We hit the target trigger");

	}
}
var target : Collider;
function OnTriggerEnter (trigger : Collider) {
	if (trigger == target)
		print("We hit the target trigger");
}

Get early out if there is no target.

如果没有目标提前退出代码

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
	public Transform target;
	void Update() {
		if (target == null)
			return;

	}
}
var target : Transform;
function Update () {
	// Early out if the target is gone
	//如果没有目标则提前退出代码
	if (target == null)
		return;
}
Page last updated: 2010-12-9