PlayerPrefs.SetString 设置字符串键值

static function SetString (key : string, value : string) : void

Description描述

Sets the value of the preference identified by key.

设置由key确定的参数值。

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
	public void Awake() {
		PlayerPrefs.SetString("Player Name", "Foobar");
	}
}
PlayerPrefs.SetString("Player Name", "Foobar");
Page last updated: 2012-5-27