Projector.aspectRatio 宽高比

var aspectRatio : float

Description描述

The aspect ratio of the projection.

投影的宽高比。

This is projection width divided by height. An aspect ratio of 1.0 makes the projection square; a ratio of 2.0 makes it twice as wide than high.

这个是投影的宽度除以高度。比为1.0这个投影为正方形:比为2.0则宽为高的2倍。

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
	void Start() {
		Projector proj = GetComponent<Projector>();
		proj.aspectRatio = 2.0F;
	}
}
function Start() {
	var proj : Projector = GetComponent(Projector);
	proj.aspectRatio = 2.0;
}
Page last updated: 2011-3-19